Website powered by
Henning Schild
Henning Schild
3D-Artist - Generalist "out of passion"
Berlin, Germany

About

Generalist
Experience since early 2019

At studioNice I became a specialist for Unity VFX, shaders and technical setup.
I also gained experience in low poly modeling and optimization, texturing, and high poly photogrammetry optimization for VR productions.
We have worked on wonderful VR productions such as "Kusunda VR", "You Destroy. We Create", "Berlin 2037", "Ancestral Secret VR", as well as beautiful XR concert visualizations "Holo Harmonies" - soundreactive Unity Realtime visualizations and "Goldbergs Dream" - previsualizations with elements from Blender Geometry Nodes and Unity Realtime VFX and Shader setup recordings.

Through bigchild I got the opportunity to work as Layout Artist in two TV Series Productions: Maari and Fieps, both Season 2.

Skills

VFX UnityEnvironment DesignShading3D ModelingTexturing3D AnimationRigging

Software proficiency

Blender
Blender
Unity
Unity
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
AutoCAD
AutoCAD

Productions

    • Movie
      Goldbergs Dream
    • Year
      2024
    • Role
      CG Artist
    • Company
      StudioNice creative
    • Movie
      Ancestral Secret
    • Year
      2024
    • Role
      CG Artist
    • Company
      StudioNice creative
    • TV Production
      Fieps Season 2
    • Year
      2024
    • Role
      Layout Artist
    • Company
      bigChild Entertainment
    • TV Production
      Maari Season 2
    • Year
      2025
    • Role
      Layout Artist
    • Company
      bigChild Entertainment
    • Movie
      HoloHarmonies XR
    • Year
      2023
    • Role
      Lead CG Artist
    • Company
      StudioNice creative
    • Movie
      Hic Sunt Dracones
    • Year
      2023
    • Role
      FX Animator
    • Company
      StudioNice creative
    • Movie
      Berlin 2037 - VR Experience
    • Year
      2023
    • Role
      Technical and 3D Artist
    • Company
      StudioNice creative
    • Movie
      You Destroy We Create
    • Year
      2023
    • Role
      CG Artist
    • Company
      StudioNice creative
    • Movie
      KUSUNDA - speak the unspoken (VR Documantation)
    • Year
      2021
    • Role
      CGI Artist - TD
    • Company
      Now Here Media

Experience

  • technical Artist / CG Artist at studioNice creative
    Berlin
    June 2022 - March 2025

    Unity VFX (VFX Graph)

    Unity Shader / FX (Shader Graph)

    Unity implementation / technical setup

    Blender:

    Modeling (low poly)

    creating UVs

    Texturing (low poly) (also Photoshop / SubstancePainter)

    Rigging

    Photogrammetry clean up and optimization

    Animation

  • CGI Artist at studioNice
    Berlin
    August 2020 - December 2020

    - Rigging of TiltBrush Assets (FK / IK)

    - Cleanup of MoCap-Data (Systems: XSense & OptiTrack)

    - Transfer of MoCap-Data

    - Dynamic Parenting

    - Data-Exchange Blender > Unity

    - Particle-System in Unity (Rain, Sparks)

    - Modeling

Report User